The Lucid series has it all: gods and goddesses, Vikings, time travel, alternate realities, lucid dreams … and key moments in history, where the very future hinges on the outcome.
LUCID BOOK 1: AMERICAN DREAMER
Can one person change a reality?
Her father killed because of the color of his skin. Harassed by the security officers hired to control their streets. Her county run at the whim of the billionaire oligarchs. Nadia is living the American nightmare.
Sleep offers no escape as her dreams transport her to a past reality where she is being groomed to manipulate fate. Worse than her own reality, she is trapped in a different kind of nightmare where any hope of escape is destroyed.
But Nadia begins to realize she isn’t quite alone, not exactly powerless, and that there are those who want a different outcome. A president is ailing, and whomever is selected as VP will end up leading the country. At stake is more than a candidate, more than an office, but an entire timeline. There comes a time when she has to decide who to trust.
Does it really matter who wins an election? Depends on what flavor of dystopia you prefer.
LUCID BOOK 2: Tomorrow’s History
Can one person save a reality?
London. Present day. Airships pass overhead on their way north to the capital, Jorvik. Ships of the Great Fleet load at the busy docks, preparing for the voyage across the Western Ocean to the Far Settlements, holding the Norse world together.
Jakob thinks his world is safe. But it isn’t. Something needs finishing for his present to come to pass, and he has been chosen to do it.
Trapped in dreams from which there is no escape, he is thrust into an age of Vikings and into an adventure that can only have one outcome if his world is to survive.
But gods don’t stand idle, content with watching the human drama unfold. Just as the sagas and the ancient stories tell, they like to interfere.
LUCID BOOK 3: Gods and Dreamers
Time kills all things. Even the gods. That’s why they interfere so much.
Dreams disappear like mist when we wake, but the damage has been done. Teeny, Robbie and Thieu start to remember, as well as what they have been asked to do.
Awareness breeds rebellion, and they are recruited and taught how to fight back. Together they struggle to protect their timelines and resist the gods that use mortals as their playthings.
Only first they have to survive. There are others who think them heretics and will try to stop them at all costs.